Gamified eLearning Interaction

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Gamified eLearning Interaction

This is a gamified interaction meant for school aged children who are learning how to read. The object of the game is to identify the fruit on the screen by selecting the correct name. As the learner selects an answer, they receive instant feedback as to whether it is correct or incorrect and allows them to make another selection if their original choice was incorrect.

Audience: Learners between the ages of 4-6 who are learning to read.

Responsibilities: eLearning Development, Visual Design, Storyboard.

Tools Used: Articulate Storyline, Adobe Illustrator, Adobe Photoshop.